Politics and game design? Oh yes, it’s real!

I recently became aware of Constance Steinkuehler’s work. Constance is a Senior Policy Analyst at the Office of Science and Technology Policy in the Executive Office of the President. Her focus on interest-driven learning and video games are elements that will be important and critical in helping to shape the future that we’re heading into.

Sarah Jackson writes: Now, Steinkuehler will help the White House design “big, save-the-world games” to be used across the government.  Steinkuehler tells USA Today that the job represents “an incredible opportunity to make good on the claim that games have real promise.” Click here for the article.

Constance looks at education and community organizing and asks the following:

  • What do you, as a community, want to accomplish?
  • How do I marshall the resources to help you accomplish that?
  • And on the way, how to tool you up with practices, knowledge, and dispositions that you keep for a lifetime?

Here we see elements of life-long learning, just-in-time learning, immersion, digital media, community disposition, motivation, economics, ecology, and fun. Perfect! :]

Constance’s blog can be found here.